User Interface Art

OBCIDIAN LEGACY

I contributed UI art for a RPG game called “Obcidian Legacy” that was released on Steam in January 2017. And yes, you read that right, the spelling was changed from an S to a C due to copyright issues. I had a lot of help from programming and design and though the examples display my handiwork, like all UI work, it was definitely a team effort.

iPad and Mobile UI work

Over the years I have had the opportunity to join the UI efforts on a lot of games and Apps for Mobile and iPad. Here are a few random ones that I worked on in part.

  1. Full Metal Alchemist Brotherhood: I love the show and it was fun combining elements and art. Because of the amazing pre-existing art for the show, making layouts for different pages was really easy.
  2.  Pro Repro: I help to make an internal app with a team and designed a UI layout for a reprographics company to remotely fill orders on a job site when using an iPad.
  3.  Contracted on Madden NFL for iPad to problem solve and help establish layout options, and to challenge early production ideas.

PLAYSTATION NETWORK STORE

While at Sony I was enlisted to work on the Playstation Network Store. A lot of people participated on its development, but these screens represent some of the work that I contributed for early purchasing tests.